Languages tend to follow ethnic groups, although each region includes several ethnicities due to migration. Below are the major languages in Erebus and their native speakers/regions.
Languages fall into Language Families based on the origin of its native speakers. Isolated populations may speak dialects of other languages or language families, defined by player and Referee.
Knowing a spoken language usually implies knowing the written language, since written languages are usually straightforward. Some Written Languages, though are as complex as full languages, and treated like full languages in the rules. Examples include:
Some languages exist only in their written forms, because all their native speakers have become extinct. These include:
llyrian: Inscriptions can be found Town Of Kaerillus and a few other places in southern Dorland. The language seems to be related to Westlandish or Thalestrian, but the writing system resembles no other alphabet.
Old Dwarfish: The Dwarfs once spoke a very different language, which is nearly extinct. After the end of the Vanir Dominion, Dwarfs began speaking Old Dwarfish more openly, but it’s still only used in ceremonies and mystical devotions.
Old Kulhani: Before the invention of Pelganic, the Kulhan Empire adapted Kharat, the letters of Xothic, to write their language. Vocabulary differences and Kharat’s lack of vowels make Old Kulhani effectively a different language.
Old Thalestrian: This is the ancestor of both Arysian languages and Zarnic Letters. Letters, vocabulary, and grammar are markedly different from its descendents.
Ophidian: The Serpent Men used two different scripts to represent their language(s):
Zlodish: The Zlodish people lived in the Origa River valley and the north-western coast of the Tethys Sea. The current people of Dorland conquered them and obliterated their language. A few odd words remain in rural dialects, but nobody has spoken Zlodish for many centuries.