Dwarf Class for Shadowdark

Frank Mitchell

Posted: 2025-04-22
Last Modified: 2025-04-22
Word Count: 379
Tags: rpg shadowdark

Table of Contents

“Dwarf Class” is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Dwarf

Clever craftsmen, wily merchants, and stout defenders with a lifetime of experience living underground.

Weapons. Club, crossbow, dagger, greataxe, hand axe, light hammer, mace, shortbow, shortsword, spear, warhammer.

Armor. All armor and shields.

Hit Points. 1d10 per level.

Languages. You speak Common and Dwarfish, plus a number of Common Languages equal to 1 + your INT Modifier, minimum 0.

Blind Fighter. You can attack close targets in total darkness without Disadvantage.

Built For Lifting. You have five extra Gear Slots.

Magic Resistance. You make saving throws vs. magic with Advantage. Consequently, you use all magic with Disadvantage, even magic items.

Poison Resistance. You make saving throws vs. poison with Advantage.

Profession. Choose one Profession at first level:

Short Legs. In combat you can only move near once on your action.

Unusual Build. You need clothing and armor tailored for your body shape. Add 5% to the cost of clothing and armor bought in human lands.

Dwarf Talents

2d6 Effect
2 Choose an additional Profession.
3-6 +1 to melee attacks.
7-9 +2 to Dexterity, Wisdom, or Charisma stat.
10-11 +1 to ranged attacks.
12 Choose a talent or +2 points to distribute to stats.

Weapons

Weapon Cost (sp) Type Range Damage Properties
Hand axe 50 M/R C/N 1d6 Th
Light hammer 10 M/R C/N 1d4 Th

Thrown (Th). You may throw this weapon to make a ranged attack with it using STR or DEX.

Weapon types. Melee weapons (M) strike at arm’s reach, and ranged weapons (R) strike at a distance.

Range. You can use a weapon at close (C), near (N), or far (F) range (see Distances, Shadowdark pg. 85).