“Half-Orc Class” is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.
Half-Orc
Hulking warriors whose brutish looks belie their keen intuition.
Weapons. All weapons.
Armor. All armor and shields.
Hit Points. 1d8 per level.
Languages. You speak Common and Orcish, plus a number of Common Languages equal to 1 + your INT Modifier, minimum 0.
Insight. When assessing the behavior and motives of other beings, you make WIS Checks with Advantage.
Might. When exercising brute force, you make STR Checks with Advantage.
Rage. Once per day you can summon your Orcish rage. While in this state you make STR, DEX, and CON Checks with Advantage, but INT and CHA checks with Disadvantage. You also do +1d4 damage with each attack, but you must keep attacking all the enemies before you. A successful WIS Check or a lack of recognized enemies ends this state.
Half-Orc Talents
2d6 | Effects |
---|---|
2 | You add +1 to all uses of your Insight ability. |
3-6 | You add +1 to all melee attacks and damage. |
7-9 | +2 to Strength, Constitution, or Wisdom stat. |
10-11 | You can use your Rage ability one more time per day. |
12 | Choose a talent or +2 points to distribute to stats. |