Writing RPGs is Hard, Part 1
|
2019-09-11 |
2024-11-20 |
Toward a Ritual Magic System, Part 3: Lore Redux and Ritual Procedure
|
2024-02-28 |
2024-10-20 |
Toward a Ritual Magic System, Part 3.5: Refinements
|
2024-09-26 |
2024-10-20 |
Toward a Ritual Magic System, Part 2: Essence and Lore
|
2024-02-17 |
2024-10-20 |
OpenQuest: Toward A Ritual Magic System
|
2023-06-26 |
2024-10-20 |
Toward a Ritual Magic System, Part 3.6: Other Designs
|
2024-10-10 |
2024-10-10 |
Shadow Vale: The Setting
|
2023-07-21 |
2024-03-17 |
Shadow Vale: The System
|
2022-06-17 |
2024-03-16 |
A World of Qi: Notes
|
2023-05-23 |
2024-02-02 |
A World of Qi
|
2023-05-13 |
2024-02-02 |
Writing RPGs is Hard, Part 3: Dice Pools
|
2019-10-05 |
2023-04-04 |
Dice Pools Explored
|
2022-09-20 |
2022-09-20 |
Dice Pools Revisited
|
2022-09-17 |
2022-09-17 |
Shadow Vale: Alternate Rules
|
2022-07-05 |
2022-07-05 |
Writing RPGs is Hard, Part 4: I’m Borrowing Not Stealing
|
2022-06-08 |
2022-06-08 |
Writing RPGs is Hard, Part 2: Combat Rounds and the M x N Problem
|
2019-09-13 |
2019-09-13 |