? | Title | Size |
---|---|---|
🗎 | Comparative Character Generation, Part 1: Generic, Lightweight Systems | 11032 words |
🗎 | Comparative Character Generation, Part 2: An Overview of d20 Systems | 5590 words |
🗎 | Comparative Character Generation, Part 3: Same Crap, Different Year | 2826 words |
🗎 | Comparative Character Generation, Part 4: Let’s Make Some Characters, Already! | 7516 words |
🗎 | Comparative Character Generation, Part 5: New Year, New Games | 5869 words |
🗎 | Comparative Character Generation, Part 6: The Last Roundup | 7555 words |
🗎 | Constructs in BRP (2011 version) | 3864 words |
🗎 | Gods and Religions in RPGs | 5065 words |
🗎 | HeroQuest Simple Contest Probabilities of Success | 7029 words |
🗎 | hq-prob-table.rb | 990 words |
🗎 | Immortal Characters in RPGs | 2923 words |
Title | Posted | Modified |
---|---|---|
Gods and Religions in RPGs | 2006-09-21 | 2024-11-20 |
Constructs in BRP (2011 version) | 2011-06-24 | 2024-11-20 |
Comparative Character Generation, Part 1: Generic, Lightweight Systems | 2006-04-14 | 2024-11-20 |
Comparative Character Generation, Part 6: The Last Roundup | 2010-09-16 | 2010-09-16 |
Comparative Character Generation, Part 5: New Year, New Games | 2010-02-02 | 2010-02-02 |
Comparative Character Generation, Part 4: Let’s Make Some Characters, Already! | 2009-05-13 | 2009-05-13 |
Comparative Character Generation, Part 3: Same Crap, Different Year | 2009-04-11 | 2009-04-11 |
Comparative Character Generation, Part 2: An Overview of d20 Systems | 2006-11-26 | 2006-11-26 |
Immortal Characters in RPGs | 2006-07-07 | 2006-07-07 |
hq-prob-table.rb | 2006-04-14 | 2006-04-14 |
HeroQuest Simple Contest Probabilities of Success | 2006-04-14 | 2006-04-14 |